![]() ![]() One of the groups surviving on Leave-6 started using the weapons of the arsenal and you (the character you play) made the deduction that you could force the vanguard forces to cooperate if you take it for yourself (its just one of the ways to finish the mission). When it comes to the molten earth arsenal, the promethan group/cult/whatever was apparently a thing before the fall and they had a arsenal on the world, they were some sort of extremists that burned down worlds (seems to be connected to stopping the bio weapons spread). ![]() Calsoon Calsoon 2 Cameleon 98 Campaign Campaign II Campos International. Assembly Mission 1: Kept the Vanguard woman, human. Trail Simulator Afterburner Afterburner 3D Afterlife Age of Wonders Agent. Went with Doomsday to win because it took too long. Used the countermeasure, declined both CORE and Empress sides. Then there is also a bit of a story on how the different vanguard groups ended up fighting each other (involving the pleasure bots and stuff). Syndicate Mission 1: Did the ritual the Void syndicate dude's way (got Psynumbra as result in second mission) Syndicate Mission 2: (Psynumbra Tech) Only had the commander, no heroes. Once everything went to hell the vanguard forces on the planet couldn't leave and there was no more imports.Ĭausing starvation and all kind of nastiness (The normal citizens either died or became the junk raider kinda faction, the higher class nobles became the tech zombie paragon). As i understand it: Leave-6 was a R&R site for the vanguard and was dependent on importing what was needed (food and stuff?). ![]()
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